#ifndef __WINDOW_DOWN_MENU_H__
#define __WINDOW_DOWN_MENU_H__
#include "lvgl.h"
#include "window_image.h"

enum
{
   BLUTOOTH_STATUS=0,
	 BRIGHTNESS_STATUS,
	 DO_NOTDISTURB_STATUS,
	 LOCK_STATUS,
	 POWER_STATUS,
	 SETTING_STATUS,
};


typedef struct
{
	 bool status;
   lv_obj_t * obj;  		  //当前的对象
	 void * image_click;  	//点击的图片
	 void * image_release;  //释放的图片
	
	  int16_t xpos;    			//对象x坐标
	  int16_t ypos;   			//对象y坐标
		int16_t width;    		//对象宽度
	  int16_t height;   		//对象高度
}   
Down_Menu_t;


typedef struct
{
	 bool status;
}   
Btn_Status_t;



void window_down_init(void);

void window_down_init_dystatic(lv_obj_t *parent);




#endif
